AI Insights · Timothy · April 2022
Top 5 Celebrity Games on Unified Platform in Spain Q1 2022
Explore the performance of the top 5 celebrity games in Spain for Q1 2022, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 celebrity games on a unified platform in Spain showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look into the data:
Kim Kardashian: Hollywood experienced a noticeable decline in both weekly revenue and active users. Revenue started at around $962 in late December 2021 and gradually decreased to about $460 by the end of March 2022. Weekly downloads fluctuated, peaking at 443 in the week of January 31 before settling at 366 by the end of the quarter. Active users consistently hovered around 1.7K to 1.8K throughout the period.
BTS WORLD from Netmarble Corporation saw its weekly revenue peak at $474 in mid-January, followed by a gradual decline to approximately $221 by the end of March. Weekly downloads showed a significant spike to 438 in the first week of January but generally remained low, averaging around 119 downloads towards the end of the quarter. Active users started strong at around 3.2K but saw a steady decrease to approximately 2.2K.
Youtubers Life: Gaming Channel demonstrated a positive trend in revenue, starting at $186 and peaking at $400 in early March before stabilizing around $235. Weekly downloads were initially low but saw a significant rise to 150 in early March, maintaining a moderate level thereafter.
Lamar - Idle Vlogger showed a decline in weekly revenue from $203 in early January to around $35 by the end of March. Downloads began robustly at 7.8K in the first week of January but gradually declined to approximately 1.3K by the end of the quarter. Active users followed a similar trend, starting at 13.3K and decreasing to about 4.8K.
Revue Starlight Re LIVE had a varied performance with revenue starting at $119, dipping to $19 in mid-March, and then increasing to $106 by the end of the quarter. Downloads were negligible initially but saw a peak of 165 in early March. Active users followed a similar trend, starting from zero and reaching 108 by mid-March.
These insights are based on Sensor Tower data. For more detailed analysis and additional insights, visit Sensor Tower.